The Last of Us Part 2 was named game of the year 326 times to Hades’ 75. Still, Balatro developer LocalThunk can go home delighted with three awards, tying for second place behind Astro Bot. The feel of Astro Bot is both incredible and incredibly frustrating, but not for the reasons you think. Everything from running, jumping, bashing, and using Astro Bot’s boot thrusters to clear a gap feels incredible. The precise movements the little bot makes is fine-tuned to perfection. The controller’s haptic feedback and adaptive triggers are showcased in ways that show the relationship that Team Asobi has with the Dual Sense design team.
Many of these things are platformer standards, but that’s kind of the point, because the game always chucks something in to warp it and make it fresh. Creativity can be two things you sort of understand combined in a way you didn’t expect. To put it simply, Astro Bot is quite literally a complete package. Each aspect of the game is superb and should be taken as the gold standard of how to release a game.
Astro Bot revels in showing the player something new around almost every corner. Few ideas are even revisited, making some moments feel memorable and unique. While it can border on not allowing some of those ideas to creatively breathe, given how quickly they can be cast aside in favor of something new, I never felt robbed of my time with any moment, or spectacle. n 188 in Astro Bot provides its own challenges, forcing players to think outside the box or make use of unique power-ups.
Once you have a total of 16 Puzzle Pieces, they will automatically fill in the Gatcha Lab puzzle and the Gatcha Lab will appear at your Crash Site. Find your first Puzzle Piece to unlock the A Puzzling Start trophy. You will come across your first Puzzle Pieces in the Sky Garden. Check out our Sky Garden walkthrough to learn where to find the three Puzzle Pieces hidden there. Luckily, none of the collectibles or Hidden Trophies in Astro Bot are missable, so even if you miss one of these things during your first playthrough, you can always go back to grab what you’re missing for that Platinum Trophy. I’m not a trophy hunter and usually just move on after it gets grindy.
The game is simple, and some might think that it’s way too easy to play the game. If anything, the game might be a little too easy to play, as its intended target audience is anyone that’s able to launch the game. As the game will have even more challenges and a new speedrun mode to be included for free, this might not even be a con when it does release eventually. It only really has a few universal mechanics to learn, and most of the game will have you interact with the stage gimmicks for the most part.
Winter Wonder is a DLC level that unlocks after clearing the main game. It’s a special, festive-themed level full of Special Bots and other goodies to find. In this Astro Bot guide, we have a full walkthrough of the game, pointing out where to find all the collectibles in every level. This includes the locations of all Bots, all Puzzle Pieces, and all Lost Galaxy Warp Portals.
That’s why we keep seeing so many remakes and remasters, but Astro Bot doesn’t fall into the same trap. It feels like a celebration, with deep meaningful references that truly understand the quirks of the series it’s featuring. But on top of all those references, there’s a phenomenal game that forges its own identity and boldly does its own thing.
Astro Bot Review
The small robot must save fellow bots from danger, totaling 300 bots to rescue throughout the game. In a way, Team Asobi — Sony’s go-to tech demo developer and maker of Astro’s Playroom and the upcoming Astro Bot — has been doing this kind of preparatory work for the last 12 years. From 2012 to 2020, the Tokyo-based outfit made small games, often distributed for free, whose purpose was to demonstrate the interactive potential of Sony’s hardware. The Playroom demonstrated the PlayStation Camera; The Playroom VR and Astro Bot Rescue Mission the PlayStation VR headset; Astro’s Playroom the PS5’s DualSense controller. The team had a talent for unearthing delightful and satisfying interactions from the devices, and they peopled their games with cute little robots who acquired more personality with each installment. It can be tough to critically gauge how ‘good’ a platformer is sometimes.
The sheen of the surfaces, slosh of the liquids, scale of the levels, and smoothness of the frame rate are stunning. The physics, as Astro sets piles of hundreds of shiny apples tumbling, or wades through a pool of gold nuggets, are just showing off. I feared it would be a bit of an advert for PlayStation dressed up as a video game – Sony’s own Pepsiman here for the memes and little else.
Final Encore Overview
Members of Team ASOBI discuss what it takes to make a platformer feel good. Watch Episode 1, and continue the Astro journey with the 5-episode behind the scenes series. In Helium Heights, with the help of the inflator power-up soar high above the clouds through a floating balloon fiesta.
Each of these designs is distinct and instantly recognizable from the characters they represent, which is amazing knowing that they’re only limited to a robotic mascot. In addition to this, the animations of the game are also works of art. Not only are all of the aspects amazing, from its catchy music and great sound effects, the game actually uses the controller’s speakers perfectly as well. There’s not much else to say about it except that it’s pretty much perfect for the game’s vibe and presentation.
Like its predecessor, Astro Bot is a love letter to PlayStation–not just its current make-up, either, but its illustrious history. From first-party icons like Kratos and Ellie to third-party heroes tied to the hip with Sony’s gaming past, such as Lara Croft and Leon S. Kennedy. There are 195 hidden cameo characters in Astro Bot’s dozens of levels, and part of the fun is tracking them all down. Astro Bot is quite literally this year’s best game yet, and it being a single-player platformer makes it all the more special. It checks all the boxes of being a complete package with its visuals, story, value, audio design, and most importantly, gameplay.
The PS5® mothership has been wrecked, leaving ASTRO and the bot crew scattered all over the galaxies. Time to ride your trusty Dual Speeder across more than 50 planets full of fun, danger and surprises. On your journey, make the most of ASTRO’s new powers and reunite with many iconic heroes from the PlayStation universe! Charge into a brand-new, supersized adventure with ASTRO across more than 50 exciting and diverse worlds. Astro Bot reaches towards perfection as it somehow flies close to the sun, with no fear of melting wings.
Explore Astro’s Earlier Adventures
You will encounter your first Rescued Bot on Sky Garden, near the very start of the level. To collect the Mothership’s GPU in Astro Bot, you need to complete all main world levels in the Serpent Starway. After beating Chief Cawah in the Dude Raiding, you will recover the Mothership’s GPU. To collect the Mothership’s SSD in Astro Bot, you need to complete all main world levels in the Tentacle System. After beating Nidhog in the Bot of War world, you will recover the Mothership’s SSD.
Over 150 of them in fact, as characters from PlayStation’s vast library of games have made their way into Astro’s world in the form of other bots. There are the ones you’d expect like Lombaxes, tomb raiders, and a certain rapping dog but, delightfully, some are plucked from the more obscure end of the scale. It’s light touches of irony and slapstick humour like this that keep Astro’s playful tone going throughout. It really is just a delight from start to finish in this regard.